| r_csgo_render_overlays | Default: true |
| r_csgo_render_post_bloom | Default: 1 |
| r_csgo_render_post_bloom_strength | Default: -1 |
| r_csgo_render_post_colorcorrection | Default: 0 |
| r_csgo_render_post_film_grain | Default: 0 |
| r_csgo_render_post_local_contrast | Default: true |
| r_csgo_render_post_mirror_horizontal | Default: 0 |
| r_csgo_render_post_mirror_vertical | Default: 0 |
| r_csgo_render_translucent | Default: true |
| r_csgo_shadows_debug | Default: 0 |
| r_csgo_test1 | Default: false |
| r_csgo_volume_mboit_optimization | Default: true |
| r_csgo_water_effects | Default: true |
| r_csgo_water_refraction | Default: true |
| r_cubemap_debug_colors | Default: 0 |
| r_debug_depth_holes | Default: false |
| r_debug_particle_shadows | Default: false |
| r_debug_precipitation | Show precipitation volumes |
| r_directlighting | Set to use direct lighting |
| r_dof_override | Default: false |
| r_dof_override_far_blurry | Default: 2000 |
| r_dof_override_far_crisp | Default: 180 |
| r_dof_override_near_blurry | Default: -100 |
| r_dof_override_near_crisp | Default: 0 |
| r_dof_override_tilt_to_ground | Default: 0.5 |
| r_dopixelvisibility | Default: true |
| r_draw_first_tri_only | Default: false |
| r_draw_instances | Default: true |
| r_draw_particle_children_with_parents | Draw particle children with parents (-1=use gameinfo, 0=no, 1=yes) |
| r_drawblankworld | Render blank instead of the game world |
| r_drawchickens | Render chickens |
| r_drawcsplayers | Render CS players |
| r_drawdecals | Set to render decals |
| r_drawdevvisualizers | Render dev visualizers |
| r_drawpanorama | Enable the rendering of panorama UI |
| r_drawparticles | SceneSystem/Particles/Draw Particles |
| r_drawropes | Default: true |
| r_drawskybox | Render the 2d skybox. |
| r_drawtracers | Default: true |
| r_drawtracers_firstperson | Toggle visibility of first person weapon tracers |
| r_drawviewmodel | Render view model |
| r_drawworld | Render the world. |
| r_dx11_debug_clean | Aggressively unbind bound resources to cleanup DX11 debug warnings. |
| r_extra_render_frames | Default: 0 |
| r_fallback_texture_lod_scale | Scale factor for requested texture size (texture streaming) - used for geo that doesn't have a preco... |
| r_farz | Override the far clipping plane. |
| r_flashlightambient | Default: 0 |
| r_flashlightbacktraceoffset | Default: 0.4 |
| r_flashlightbrightness | Default: 1 |
| r_flashlightconstant | Default: 0 |
| r_flashlightfar | Default: 1500 |
| r_flashlightfov | Default: 53 |
| r_flashlightladderdist | Default: 40 |
| r_flashlightlinear | Default: 100 |
| r_flashlightlockposition | Default: false |
| r_flashlightmuzzleflashfov | Default: 120 |
| r_flashlightnear | Default: 4 |
| r_flashlightnearoffsetscale | Default: 1 |
| r_flashlightoffsetforward | Default: 0 |
| r_flashlightoffsetright | Default: 5 |
| r_flashlightoffsetup | Default: -5 |
| r_flashlightquadratic | Default: 0 |
| r_flashlightshadowatten | Default: 0.35 |
| r_flashlighttracedistcutoff | Default: 128 |
| r_flashlighttracedistwatercutoff | Default: 80 |
| r_flashlightvisualizetrace | Default: false |
| r_flush_on_pooled_ib_resize | Default: true |
| r_force_no_present | Force the render device to not present frames. |
| r_force_zprepass | 0: Force z prepass off. |
| r_freezeparticles | Pause particle simulation |
| r_fullscreen_gamma | Screen Gamma (only in fullscreen modes) |
| r_icon_image_cache_to_disk | 1 |
| r_indirectlighting | Set to use indirect lighting |
| r_JeepViewDampenDamp | Default: 1 |
| r_JeepViewDampenFreq | Default: 7 |
| r_JeepViewZHeight | Default: 10 |
| r_light_probe_volume_debug_colors | Default: false |
| r_light_probe_volume_debug_grid | Show LPV debug grid, 0: off, 1: closest only 2: closest and keep 3: all |
| r_light_probe_volume_debug_grid_albedo | albedo for LPV debug grid |
| r_light_probe_volume_debug_grid_bbox | Show LPV bounding box when debug grid is on, 0: off, 1: on |
| r_light_probe_volume_debug_grid_metalness | metalness for LPV debug grid |
| r_light_probe_volume_debug_grid_prim | 0: spheres, 1: cubes |
| r_light_probe_volume_debug_grid_roughness | roughness for LPV debug grid |
| r_light_probe_volume_debug_grid_samplesize | sphere radius (world) for LPV debug grid |
| r_lightmap_set | Lightmap set to use, only works on map load |
| r_mapextents | Set the max dimension for the map. |
| r_morphing_enabled | Default: true |
| r_muzzleflashbrightness | Default: 0.4 |
| r_muzzleflashlinear | Default: 0.05 |
| r_nearz | Override the near clipping plane. |
| r_particle_max_draw_distance | The maximum distance that particles will render |
| r_particle_multiplier | Render each particle system N times for perf testing |
| r_particle_shadows_compute | Default: true |
| r_pixelvisibility_partial | Default: true |
| r_pixelvisibility_spew | Default: false |
| r_player_visibility_mode | Default: 1 |
| r_render_world_node_bounds | Render world node bounds |
| r_rendersun | Render sun lighting |
| r_replay_post_effect | Default: -1 |
| r_shadows | Default: true |