| viewmodel_offset_x | Controls the horizontal position (left and right) of your viewmodel |
| viewmodel_offset_y | Controls the forward and backward position (depth) of your viewmodel |
| viewmodel_offset_z | Controls the vertical position (up and down) of your viewmodel |
| viewmodel_fov | Controls the field of view (FOV) of your viewmodel |
| cl_prefer_lefthanded | Controls whether your weapon is held in the left or right hand by default. |
| switchhands | Swaps your weapon to the opposite hand instantly (left ↔ right). |
| switchhandsleft | Forces your weapon into your left hand. |
| switchhandsright | Forces your weapon into your right hand. |