Radar Commands

CommandDescription
cl_radar_always_centeredIf true, your player icon stays centered on the radar at all times.
cl_radar_rotateIf true, the radar rotates with your view so the direction you are facing is always at the top.
cl_radar_scaleSets the radar zoom level.
cl_radar_scale_alternateSets the alternate radar scale.
cl_radar_scale_dynamicIf true, the radar scales dynamically to keep all of your teammates visible on it.
cl_radar_icon_scale_minSets the minimum size of player icons on the radar.
cl_radar_square_alwaysIf true, the radar is always square instead of circular.
cl_radar_square_when_spectatingIf set to true, the radar will be square when spectating.
cl_radar_square_with_scoreboardIf set, the radar will toggle to square when the scoreboard is visible.
cl_radar_show_all_players_when_spectatingSet all players visible on radar when spectating, regardless of whether they have been spotted.
cl_hud_radar_scaleControls the scale and size of the radar on your HUD
cl_hud_radar_background_alphaSets the opacity of the radar background.
cl_hud_radar_blur_backgroundIf true, the radar background is blurred.
cl_hud_radar_map_additiveBlend Hud radar map additively on top of background.
cl_drawhud_force_radar0: default; 1: draw radar even if hud disabled; -1: force no radar
toggleradarscaleToggles the radar scale.