cl_radar_always_centered <true|false>

If true, your player icon stays centered on the radar at all times. If false, the radar uses its full area and your icon can drift toward the edges when you're near a map's border.

Examples

cl_radar_always_centered true - Your icon stays in the middle of the radar (default).

cl_radar_always_centered false - The radar uses its full area; your icon can move toward the edges.

true and false can also be written as 1 and 0.