viewmodel_offset_y <number>
Controls the forward and backward position (depth) of your viewmodel.
Examples
| Example | Description |
|---|---|
viewmodel_offset_y -2.0 | Moves the weapon model closer to the screen (toward you) |
viewmodel_offset_y 2.0 | Moves the weapon model further away from the screen |
Pro Tip
Adjust based on personal preference and screen visibility needs.