CS2 Commands Full List— Page 17 of 29
Full list of 2834 console commands (cvars) including the hidden ones.
| Command | Description |
|---|---|
| nav_test_find_z | Default: 0 |
| nav_test_force_npc_repath | Default: false |
| nav_test_genrt | Default: false |
| nav_test_genrt_place | Default: false |
| nav_test_genrt_tile_removal_extent | Default: 50 |
| nav_test_genrt_tile_removal_place | Default: false |
| nav_test_getareaoverlapping_gravity | Default: false |
| nav_test_getnearestnav_gravity | Default: false |
| nav_test_level_hull | Find entities that intrude into the nav mesh. |
| nav_test_level_hull_move | |
| nav_test_multi_connection | Default: false |
| nav_test_npc_area | Default: 0 |
| nav_test_npc_collision | Default: 0 |
| nav_test_npc_collision_range | Default: 250 |
| nav_test_npc_collision_show_geometry | Default: false |
| nav_test_path | Calculate and draw a path from player/camera position to the test position. |
| nav_test_path_expansion_search | Extend nav_test_path by doing an expansion search on that path. |
| nav_test_path_lock_goal | Lock the pathfinding goal to the current intersection point. |
| nav_test_path_lock_start | Lock the pathfinding start to the current intersection point. |
| nav_test_path_move | Default: false |
| nav_test_path_opt | Enable path optimization for nav_edit_path paths. |
| nav_test_path_opt_transitions | Default: false |
| nav_test_path_return | Calculate a return path from cursor position to the path calculated by nav_test_path. |
| nav_test_path_space | Should nav_test_path test 3d navigation? |
| nav_test_path_space_fly | Test flight paths |
| nav_test_path_space_swim | Test swim paths |
| nav_test_ray_space | Default: 0 |
| nav_test_rays | Default: false |
| nav_test_rays_use_npc_move | Default: false |
| nav_test_search_on_path | Test the 'on path' search mode for tactical searches. |
| nav_test_search_on_path_boundary_edges_only | Activate the 'boundary edges only' constraint when testing the 'on path' search mode for tactical searches. |
| nav_test_smooth | Default: false |
| nav_test_smooth_extern_push | Default: 0 |
| nav_test_smooth_in_speed | Default: 120 |
| nav_test_smooth_in_yaw | Default: 0 |
| nav_test_smooth_path_speed | Default: -1 |
| nav_test_smooth_separating_dist | Default: -1 |
| nav_test_smooth_spring_const | Default: -1 |
| nav_test_smooth_spring_tension_max | Default: -1 |
| nav_test_spline | Default: 0 |
| nav_test_split_obstacle | Default: 0 |
| nav_test_split_obstacle_dirty | Default: false |
| nav_test_split_obstacle_leave | Default: false |
| nav_test_split_obstacle_size | Default: 30 |
| nav_test_split_obstacle_update_pos | Default: true |
| nav_toggle_deselecting | Start or stop continuously removing from the selected set. |
| nav_toggle_in_selected_set | Remove current area from the selected set. |
| nav_toggle_selected_set | Toggles all areas into/out of the selected set. |
| nav_toggle_selecting | Start or stop continuously adding to the selected set. |
| nav_unmark | Clears the marked Area or Ladder. |
| nav_validate | Level of validation for nav system. |
| nav_volume_debug | Draw or print debug information about nav volume queries. |
| navspace_create_water_smooth_connections | Default: true |
| navspace_create_water_transition_connections | Default: true |
| navspace_debug_pathfind | Default: -1 |
| navspace_debug_stringpull | Default: 1 |
| navspace_debug_trace | Default: 0 |
| navspace_debug_transition_calc | Default: 0 |
| navspace_draw_changes_blocks | Draw blocks when they change |
| navspace_draw_changes_waters | Draw water volumes when they change |
| navspace_path_use_water_level_locator | Default: true |
| net_channels | Shows net channel info |
| net_client_steamdatagram_enable_override | 0: Use connect method requested by GC. |
| net_connections_stats | Print detailed network statistics for each network connection |
| net_fakeclear | Clear all simulated network conditions |
| net_fakejitter | Shortcut to set jitter net options. |
| net_fakelag | Shortcut to set both FakePacketLag_Recv and FakePacketLag_Send net options |
| net_fakeloss | Shortcut to set both FakePacketLoss_Recv and FakePacketLoss_Send net options |
| net_fakestatus | Print current simulated network condifions |
| net_limit_sv_recv_max_message_size_kb | Server will reject message larger than N kb |
| net_limit_sv_recv_segments_per_packet | Server will reject packets with more than N segments |
| net_limit_sv_recvbuffer_kb | Server will not buffer more than N kb from connected clients |
| net_limit_sv_recvbuffer_msg | Server will not buffer more than N messages from connected clients |
| net_listallmessages | List all registered net messages |
| net_messageinfo | Display info about a message (by classname or id) |
| net_option | Get or set SteamNetworkingSockets options such as fake packet lag and loss |
| net_permutation_info | show permutation information for serializer |
| net_print_sdr_ping_times | Print current ping times to SDR points of presence, and selected route |
| net_public_adr | For servers behind NAT/DHCP meant to be exposed to the public internet, this is the public facing ip address string: ("x. |
| net_showudp | Dump UDP packets summary to console |
| net_showudp_remoteonly | Dump non-loopback udp only |
| net_status | Shows current network status |
| net_validatemessages | Activates/deactivates net message validation |
| nextdemo | Play next demo in sequence. |
| nextlevel | If set to a valid map name, will trigger a changelevel to the specified map at the end of the round |
| nextmap_print_enabled | When enabled prints next map to clients |
| nextmode | Sets the game mode to be played when the next level loads |
| noclip | Toggle. |
| noclip_fixup | Default: true |
| notarget | Toggle. |
| option_duck_method | Input toggle control |
| option_speed_method | Input toggle control |
| panorama_console_position_and_size | Default: |
| panorama_debug_overlay_opacity | Default: 0.25 |
| panorama_debug_overlay_opacity_max | Default: 0.25 |
| panorama_debug_overlay_opacity_min | Default: 0.01 |
| panorama_debugger_theme | Default: Light |
| panorama_focus_world_panels | when set request key focus when a world panel is enabled |
| panorama_joystick_enabled | Enable panorama joystick input |
| panorama_toggledebugger_mode | Toggledebugger key operation : 0 = open/inspect, 1 = open/close |