CS2 Commands Full List— Page 11 of 29

Full list of 2834 console commands (cvars) including the hidden ones.

CommandDescription
joy_advancedDefault: false
joy_advaxisrDefault: 0
joy_advaxisuDefault: 0
joy_advaxisvDefault: 0
joy_advaxisxDefault: 0
joy_advaxisyDefault: 0
joy_advaxiszDefault: 0
joy_axisbutton_thresholdAnalog axis range before a button press is registered.
joy_axisr_deadzoneDefault: 0.15
joy_axisr_relativeDefault: false
joy_axisu_deadzoneDefault: 0.15
joy_axisu_relativeDefault: false
joy_axisv_deadzoneDefault: 0.15
joy_axisv_relativeDefault: false
joy_axisx_deadzoneDefault: 0.15
joy_axisx_relativeDefault: false
joy_axisy_deadzoneDefault: 0.15
joy_axisy_relativeDefault: false
joy_axisz_deadzoneDefault: 0.15
joy_axisz_relativeDefault: false
joy_circle_correct_modeDefault: 1
joy_circle_correct_mode_vehicleDefault: 2
joy_display_inputDefault: false
joy_forward_sensitivityDefault: 1
joy_movement_stickWhich stick controls movement (0 is left stick)
joy_nameDefault: joystick
joy_pitch_sensitivityDefault: 3
joy_pitchsensitivityDefault: 1
joy_response_lookDefault: 0
joy_response_moveDefault: 9
joy_side_sensitivityDefault: 1
joy_sidesensitivityDefault: 1
joy_yaw_sensitivityDefault: 3
joy_yawsensitivityDefault: -1
joystickTrue if the joystick is enabled, false otherwise.
key_bind_versionDefault: 0
key_findbindingFind key bound to specified command string.
key_listboundkeysList bound keys with bindings.
kickKick a player by name.
kickidKick a player by userid or uniqueid, with a message.
kickid_hltvKick a player by userid or uniqueid, with a message.
killKills the player with generic damage
killvectorKills a player applying force.
labelled_debug_helper_arc_segmentsDefault: 20
labelled_debug_helper_enabledDefault: true
labelled_debug_helper_scaleDefault: 1
labelled_debug_helper_show_positionDefault: false
labelled_debug_helper_show_textDefault: true
labelled_debug_helper_skeleton_show_bone_namesDefault: true
lastinv
launch_warmup_mapLaunches warmup map
lb_barnlight_shadowmap_scaleScale for computed barnlight shadowmap size
lb_shadow_map_cull_empty_mixedDon't render shadows for mixed shadowmaps with no dynamics objects in view
lb_shadow_map_cullingDefault: true
lightquery_debug_direct_lightingDefault: true
lightquery_debug_indirect_lightingDefault: true
listdemoList demo file contents.
listissuesList all the issues that can be voted on.
lobby_default_privacy_bits2Lobby default permissions (0: private, 1: public)
lockMoveControllerRetDefault: false
logEnables logging to file, console, and udp < on \
log_colorSet the color of a logging channel.
log_dumpchannelsDumps information about all logging channels.
log_flagsSet the flags on a logging channel.
log_levelSet the spew level of a logging channel.
log_verbositySet the verbosity of a logging channel.
logaddress_add_httpSet URI of a listener to receive logs via http post.
logaddress_add_http_delayedSet a delay and URI of a listener to receive logs via http post.
logaddress_del_httpRemove http listener by URI.
logaddress_delall_httpRemove all http listeners from the dispatch list.
logaddress_list_httpList all URIs currently receiving server logs
logaddress_token_secretSet a secret string that will be hashed when using logaddress with explicit token hash.
logic_npc_counter_debugDefault: false
lua_is_currently_executingDefault: false
m_invertControls whether your vertical mouse movement is inverted
m_pitchControls the vertical mouse sensitivity multiplier (up and down movement)
m_yawControls the horizontal mouse sensitivity multiplier (left and right movement)
mapChanges the map and kicks all the players currently on the server.
map_enable_portrait_worldsEnables/disables portrait worlds
map_setbombradiusSets the bomb radius for the map.
map_showbombradiusShows bomb radius from the center of each bomb site and planted bomb.
map_workshopLaunch a workshop map
mapgroupSpecify a map group
mapoverview_allow_client_drawAllow a client to draw on the map overview
mapoverview_icon_scaleSets the icon scale multiplier for the overview map.
mapsLists installed maps whose names match the substring (or all maps with *).
markup_group_ent_bboxmarkup_group_ent_bbox <markup_group name> -> toggle ent_bbox for all members of the named m...
markup_group_ent_textmarkup_group_ent_text <markup_group name> -> toggle ent_text for all members of the named m...
markup_group_spewSpew all current markup groups and their members
mat_async_shader_loadDefault: false
mat_colcorrection_forceentitiesclientsideForces color correction entities to be updated on the client
mat_disable_normal_mappingDefault: false
mat_fullbrightDebug rendering modes
mat_lpv_luxelsDefault: false
mat_luxelsDefault: false
mat_max_lighting_complexityDefault: 8
mat_overdrawVisualize overdraw
mat_overdraw_colorDefault: 0.075 0.15 0.3
mat_shading_complexityVisualize shading complexity
mat_shading_complexity_colorDefault: 1 0.5 0.25