CS2 Commands Full List— Page 7 of 29

Full list of 2834 console commands (cvars) including the hidden ones.

CommandDescription
clientportIf non-zero, client binds port to specific address.
closecaptionEnable close captioning.
clutch_mode_toggleFlips cl_clutch_mode on and off in a single call — for binding clutch mode to one key.
collect_entity_model_nameCollect model names of the entities you're pointing at
commentaryDesired commentary mode state.
commentary_finishnode
con_enableAllows the console to be activated.
condumpdump the text currently in the console to condumpXX.
confirm_abandon_matchConfirm that we wish to abandon match
confirm_activate_itemid_nowConfirm item activation by item id
confirm_join_friend_session_exit_currentConfirm that we wish to join a friend session, destroying a previous session
confirm_join_new_session_exit_currentConfirm that we wish to join a new session, destroying a previous session
confirm_join_party_session_exit_currentConfirm that we wish to join a party session, destroying a previous session
confirm_watch_friend_session_exit_currentConfirm that we wish to watch a friend session, destroying a previous session
connectConnect to a remote server.
connect_hltvConnect to a remote HLTV server.
consoletoolOpen a VConsole subtool.
contributionscore_assistamount of contribution score added for an assist
contributionscore_assist_reqsextra requirements to earn contribution score for an assist
contributionscore_bomb_defuse_majoramount of contribution score for defusing a bomb while at least one enemy remains alive
contributionscore_bomb_defuse_minoramount of contribution score for defusing a bomb after eliminating enemy team
contributionscore_bomb_explodedamount of contribution score awarded to bomb planter and terrorists remaining alive if bomb explosio...
contributionscore_bomb_plantedamount of contribution score for planting a bomb
contributionscore_cash_bundleamount of contribution score for picking up a cash bundle
contributionscore_crate_breakamount of contribution score for breaking an item crate
contributionscore_hostage_killamount of contribution score for killing a hostage, normally negative
contributionscore_hostage_rescue_majoramount of contribution score added to rescuer per hostage rescued
contributionscore_hostage_rescue_minoramount of contribution score added to all alive CTs per hostage rescued
contributionscore_killamount of contribution score added for a kill
contributionscore_kill_factorpercentage of victim's contribution score to award to their killer as a bonus
contributionscore_kill_reqsextra requirements to earn contribution score for a kill
contributionscore_objective_killamount of contribution score added for an objective related kill
contributionscore_participationamount of contribution score awarded to players for active participation in the round
contributionscore_suicideamount of contribution score for a suicide, normally negative
contributionscore_team_killamount of contribution score for a team kill, normally negative
cq_buffer_bloat_msecs_maxServer will not allow the client to buffer up more than N ms of commands.
cq_loggingcommand queue logging of events.
cq_logging_intervalcommand queue logging per player stats every N seconds, 0 to disable.
cq_max_starved_substitute_commandsServer will stop generating substitute commands if client hasn't sent one, after N in a row
cq_print_every_commandprint every command as we execute it
crashCrash the client.
crash_errorCause the engine to crash by Plat_FatalError on main thread (Debug!
crash_error_jobCause the engine to crash by Plat_FatalError on job thread (Debug!
crash_error_threadCause the engine to crash by Plat_FatalError on non-main thread (Debug!
crash_jobCause the engine to crash in a job thread (Debug!
crash_threadCause the engine to crash in a brand new non-main thread (Debug!
create_radius_damageCauses radius damage where you're looking, at the passed in radius.
crosshairIf true, the crosshair is displayed.
cs_hostage_near_rescue_music_distanceDefault: 2000
cs_logtouchexpansioncs_logtouchexpansion <ent index or -1 for all>.
cs_minimap_create_output_sizeSize of minimap texture generated with cs_minimap_create (512 default)
cs_quit_promptQuit the game
cs_ShowStateTransitionscs_ShowStateTransitions <ent index or -1 for all>.
CS_WarnFriendlyDamageIntervalDefines how frequently the server notifies clients that a player damaged a friend
csgo_download_matchDownloads a match via serial code and starts playback
csgo_econ_action_previewPreview an economy item
csgo_fatdemo_enableDefault: false
csgo_fatdemo_outputDefault: test.fatdem
csgo_map_preview_scaleDefault: 0
csgo_use_fullsort_for_opaquefullsort the opaque pass when there wasn't a depth prepass
csgo_watch_friend_session_exit_current
csm_bias_override_0Default: 1
csm_bias_override_1Default: 1
csm_bias_override_2Default: 1
csm_bias_override_3Default: 1
csm_cascade_viewdir_shadow_bias_scaleDefault: 2
csm_cascade0_override_distDefault: -1
csm_cascade1_override_distDefault: -1
csm_cascade2_override_distDefault: -1
csm_cascade3_override_distDefault: -1
csm_max_dist_between_caster_and_receiverdefault pushback
csm_max_visible_distDefault: 7500
csm_res_override_0Default: 0
csm_res_override_1Default: 0
csm_res_override_2Default: 0
csm_res_override_3Default: 0
csm_shadow_worldview_align_x_to_uDefault: false
csm_shadow_worldview_shear_align_z_to_vDefault: false
csm_split_log_scalarDefault: 0.85
csm_sst_max_visible_distDefault: 2000
csm_sst_pushback_distancedefault pushback
csm_sst_shadow_focus_region_maxzDefault: 2000
csm_sst_shadow_focus_region_minzDefault: -2000
csm_sst_shadow_focus_region_thin_compensationDefault: 500
csm_viewdir_shadow_biasDefault: 0
csm_viewmodel_farzDefault: 30
csm_viewmodel_max_shadow_distDefault: 21
csm_viewmodel_max_visible_distDefault: 1000
csm_viewmodel_nearzDefault: 0.5
custom_bot_difficultyBot difficulty for offline play.
cv_bot_ai_bt_debug_targetDraw the behavior tree of the given bot.
cv_bot_ai_bt_hiding_spot_showDraw hiding spots.
cv_bot_ai_bt_moveto_show_next_hiding_spotDraw the hiding spot the bot will check next.
cvarlistShow the list of convars/concommands.
cyclevarCycle through specified convar values.
debug_destructible_parts_enabledToggle enabling/disabling the destructible parts system for debug.
debug_error_modelDefault: false
debug_purchase_defidxPurchase an item by defindex
debug_radial_damageDefault: false
debug_takedamage_summariesDefault: false