CS2 Commands Full List— Page 26 of 29

Full list of 2834 console commands (cvars) including the hidden ones.

CommandDescription
sv_show_team_equipment_prohibitDetermines whether +cl_show_team_equipment is prohibited.
sv_show_teammate_death_notificationShow chat notification upon teammate death
sv_show_voip_indicator_for_enemiesMakes it so the voip icon is shown over enemies as well as allies when they are talking
sv_showbullethits1=show hits and near misses, 2=show hits only
sv_showhitregistrationDisplay lag_compensated hitboxes.
sv_showimpactsShows bullet impact markers where shots hit surfaces.
sv_showimpacts_penetrationShows extra data when bullets penetrate.
sv_showimpacts_timeControls how long bullet impact markers remain visible on surfaces
sv_shutdownSets the server to shutdown when all games have completed
sv_skel_constraints_enableDefault: false
sv_skirmish_idDedicated server skirmish id to run
sv_skynameCurrent name of the skybox texture
sv_snapshot_unlimitedFor debugging, don't throw away old snapshots so that if you break in debugger (on remote client or server) it won't require an uncompressed update to resume.
sv_soundscape_printdebuginfoprint soundscapes
sv_spawn_afk_bomb_drop_timePlayers that have never moved since they spawned will drop the bomb after this amount of time.
sv_spec_hearDetermines who spectators can hear: 0: only spectators; 1: all players; 2: spectated team; 3: self o...
sv_spec_use_tournament_content_standardsDefault: false
sv_specaccelerateDefault: 5
sv_specnoclipDefault: true
sv_specspeedDefault: 1200
sv_spewmetaSpew serializer meta
sv_staminajumpcostsv_legacy_jump only: Stamina penalty for jumping
sv_staminalandcostsv_legacy_jump only: Stamina penalty for landing
sv_staminamaxMaximum stamina penalty
sv_staminarecoveryrateRate at which stamina recovers (units/sec)
sv_standable_normalDefault: 0.7
sv_steamauth_enforceBy default, player must maintain a reliable connection to Steam servers.
sv_steamauth_ignore_localhostIgnore VAC and auth errors for client connected via localhost address or in-engine loopback
sv_steamgroupThe ID of the steam group that this server belongs to.
sv_steamgroup_exclusiveIf set, only members of Steam group will be able to join the server when it's empty, public people will be able to join the server only if it has players.
sv_step_move_vel_minMin velocity for step move.
sv_stopspeedMinimum stopping speed when on ground.
sv_strafing_inaccuracy_biasDefault: 0.5
sv_strafing_inaccuracy_enabledDefault: false
sv_strafing_inaccuracy_scaleDefault: 0.1
sv_stressbotsIf set to 1, the server calculates data and fills packets to bots.
sv_subtick_movement_view_anglesWhether or not subtick view angles are taken into account during movement.
sv_surf_soundsShould we try to play sounds for surf?
sv_tagsServer tags.
sv_talk_after_dying_timeThe number of seconds a player can continue talking after dying as if they were still alive
sv_talk_enemy_deadDead players can hear all dead enemy communication (voice, chat)
sv_talk_enemy_livingLiving players can hear all living enemy communication (voice, chat)
sv_teamid_overheadShows teamID over player's heads.
sv_teamid_overhead_always_prohibitDetermines whether cl_teamid_overhead_always is prohibited.
sv_teamid_overhead_maxdistIf >0, server will override cl_teamid_overhead_maxdist
sv_teamid_overhead_maxdist_specIf >0, server will override cl_teamid_overhead_maxdist_spec
sv_timebetweenducksMinimum time before recognizing consecutive duck key
sv_turning_inaccuracy_angle_minDefault: 4
sv_turning_inaccuracy_decayDefault: 0.8
sv_turning_inaccuracy_enabledDefault: false
sv_unlockedchaptersHighest unlocked game chapter.
sv_unpause_on_console_close1 = Unpause the game when pressing ~ to close the console.
sv_use_hi_pri_context_switch_time+use search behaves as though high priority items are usable for this long after they become unusable to avoid players accidentally performing a different action.
sv_use_playercacheCache off player bounds for traces.
sv_usercmd_custom_random_seedWhen enabled server will populate an additional random seed independent of the client
sv_usercmd_execute_warning_msEmit a warning if we spend more than N ms executing user commands for a single player
sv_vac_webapi_auth_keyKey for when posting to vac related webapis.
sv_versus_screen_scene_idDetermines which scene is used for the versus screen.
sv_visiblemaxplayersOverrides the max players reported to prospective clients
sv_voice_proximityDefault: -1
sv_voicecodecSpecifies which voice codec DLL to use in a game.
sv_voiceenableDefault: true
sv_vote_allow_in_warmupAllow voting during warmup?
sv_vote_allow_spectatorsAllow spectators to initiate votes?
sv_vote_command_delayHow long after a vote passes until the action happens
sv_vote_count_spectator_votesAllow spectators to vote on issues?
sv_vote_creation_timerHow often someone can individually call a vote.
sv_vote_disallow_kick_on_match_pointDisallow vote kicking on the match point round.
sv_vote_failure_timerA vote that fails cannot be re-submitted for this long
sv_vote_issue_kick_allowedCan people hold votes to kick players from the server?
sv_vote_issue_loadbackup_allowedCan people hold votes to load match from backup?
sv_vote_issue_loadbackup_spec_authoritativeWhen enabled, admins load match from backup without players vote
sv_vote_issue_loadbackup_spec_onlyWhen enabled, only admins load match from backup
sv_vote_issue_loadbackup_spec_safeWhen enabled, admins load match from backup in safe time of the round only
sv_vote_issue_pause_match_spec_onlyWhen enabled, only admins start technical pause
sv_vote_issue_restart_game_allowedCan people hold votes to restart the game?
sv_vote_kick_ban_durationHow long should a kick vote ban someone from the server?
sv_vote_quorum_ratioThe minimum ratio of players needed to vote on an issue to resolve it.
sv_vote_timer_durationHow long to allow voting on an issue
sv_vote_to_changelevel_before_match_pointRestricts vote to change level to rounds prior to match point (default 0, vote is never disallowed)
sv_vote_to_changelevel_rndminWhen non-zero, restricts vote to change level to this many first rounds or minutes of the match (def...
sv_walkable_normalDefault: 0.7
sv_warmup_to_freezetime_delayDelay between end of warmup and start of match.
sv_watchtransmitWatch NetworkStateChanged info for this entity index.
sv_water_slow_amountDefault: 0.9
sv_wateraccelerateDefault: 10
sv_waterfrictionDefault: 1
sv_weapon_require_use_grace_periodDefault: 1
sv_weapon_swap_difficulty_near_hi_pri0 = Cone searches easily reach past high priority items to swap weapons.
sv_workshop_allow_other_mapsWhen hosting a workshop collection, users can play other workshop map on this server when it is empty and then mapcycle into this server collection.
sv_workshop_map_save_data_max_filesize_mbDefault: 1
switchhandsSwaps your weapon to the opposite hand instantly (left ↔ right).
switchhandsleftForces your weapon into your left hand.
switchhandsrightForces your weapon into your right hand.
sys_infoPrint system information to the console
sys_minidumpspewlinesLines of crash dump console spew to keep.
teammenuShow team selection window
telemetry_messagePlace a message in the telemetry timeline
telemetry_toggle_timespanStarts/stops a timespan with an ever increasing name.
Test_CreateEntity