safezonex <number>
Sets how much of the screen width the HUD uses, as a fraction from 0 to 1. Lower values pull HUD elements like the radar, health and ammo inward from the left and right edges.
Examples
safezonex 1 - HUD uses the full screen width (default).
safezonex 0.85 - HUD is pushed 7.5% inward from each side.