safezonex <number>

Sets how much of the screen width the HUD uses, as a fraction from 0 to 1. Lower values pull HUD elements like the radar, health and ammo inward from the left and right edges.

Examples

safezonex 1 - HUD uses the full screen width (default).

safezonex 0.85 - HUD is pushed 7.5% inward from each side.